The Redbrand Hideout -- Mission: Infiltration!
DM Summary : After some discussion the next morning (after a well-rested Triactis, Ashildr, and Ossian come down) and a hearty breakfast, the group decides to take the tunnel entrance that Carp Alderleaf showed them into the Redbrand hideout. Before they leave, Sildar tells them about Iarno Albreck having been seen near there right before he disappeared 2 months before. He asks them to keep an eye out for information on the wizard. They set off and don their red capes (Jig having fished one more out of the bin outside Stonehill Inn -- it was torn and smelled awful, but it was a red cape) before going in. They find themselves in a cavern. A crevasse divides it and is flanked by two rough stone columns that support the twenty-foot-high ceiling. Two arched wooden bridges span the chasm. It doesn't take long for them to realise that the "big eye monster" is a telepathic nothic. However, they are able to distract him with leftover bits of breakfast. They explore down a ha
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